This idea was born over 30 years ago — and for more than 25, it’s been researched, prototyped, and refined. At the time, it was simply too far ahead of the curve. That was then. Now, the moment has arrived.
The technology and devices are finally coming to bring this vision to life — and with it, a chance to redefine how content is published and experienced online. Billions of dollars are now being pumped into Smart Glasses and Augmented Reality development by all the big players in a race to build the ultimate wearable device
This isn’t just a concept. It’s backed by working models, functional prototypes, detailed documentation, source codes, years of research, a fully formed end-to-end architecture and a patent filed in 2003 and granted in 2008.
This is a big idea. Not just big — transformative. And once you see it, it feels inevitable. A natural evolution of publishing.
Because let’s face it: the way most online content is delivered today is broken. Endless scrolling. disjointed navigation. clickbait traps. no shared standards. No clear model for how it should be done.
Print publishing had nearly 600 years to mature. The web has had just over 30 and still stuck in using scrolls. We believe the future of digital publishing lies in learning from the past — not discarding it. This is another example of technology evolving to imitate life.
Our goal is to develop a new end-to-end publishing format for the coming Smart Glasses boom, the next killer device.
Print reborn in holographic space — Fixed-page publications rendered in 3D, mimicking the structure and elegance of print media in AR.
No more scrolling, no more chaos — Say goodbye to endless feeds and clickbait. AR publications restore narrative flow, column alignment, and typographic precision.
Smart glasses as the new bookshelf — Readers browse, page through, and interact with virtual magazines, books, and newspapers anchored in physical space.
Head-tracked realism — Publications stay “on the desk” or “in the air,” responding naturally to head movement — no swiping, no tapping, just intuitive reading.
End-to-end publishing ecosystem — From layout tools to distribution, the 3D Virtual Publisher portal lets anyone create, monetize, and publish immersive content.
Multi-format support — Books, newspapers, magazines, brochures, manuals, textbooks, periodicals — all rendered in spatial layouts optimized for smart glasses.
Typographic fidelity meets spatial computing — Balanced columns, custom fonts, and print-quality layout precision — now in holographic form.
Reader-first experience — Personal libraries, age verification, and ad-free options give readers control over what they see and how they see it.
Sharp Readable Text — Text characters need to refresh at even the slightest head movement with embedded fonts and real-time rendering.
Building for the next wave — Compatible with Meta, Apple, Samsung, XREAL, and other smart glasses platforms — future-proofed for the AR arms race.
A format that respects history — From scrolls to bound pages to spatial publishing — this is the natural evolution of how humans consume written content.
Technology Always Evolves to Imitate Lfe — Robots and Artificial Intelligence and even the simple things like Documents and Files. Why not Publishing?
$100B+ market by 2030 — The AR and VR smart glasses market is projected to grow from $18.4B in 2024 with a CAGR of 17.4%.
Consumer adoption is rising — Driven by gaming, remote work, healthcare, and immersive media, smart glasses are becoming mainstream across industries.
Meta is all-in — With billions invested in Reality Labs, Meta’s Ray-Ban Meta smart glasses now include AI assistants, camera streaming, and multimodal input — a major leap toward everyday AR wearables.
Apple Vision Pro sets the tone — Apple’s entry into spatial computing has legitimized the category, with rumors of lightweight smart glasses in development for mass-market adoption.
Samsung and Google are re-entering — Samsung is reportedly working on XR glasses, while Google continues to invest in ARCore and enterprise AR tools.
XREAL (formerly Nreal) leads in consumer hardware — Their Air 2 and Beam devices offer lightweight, affordable AR glasses with growing developer support.
Snap and Lenovo target niche markets — Snap Spectacles focus on creator tools, while Lenovo’s ThinkReality platform supports enterprise AR deployments.
Sony and Microsoft focus on industrial and defense — HoloLens and PlayStation VR continue to evolve, with Microsoft pivoting toward defense contracts and Sony expanding immersive entertainment.
China’s AR giants are scaling fast — Rokid, TCL, and Huawei are developing smart glasses with voice control, spatial UI, and real-time translation — pushing innovation and price competition.
Government and enterprise adoption is rising — AR glasses are being piloted in healthcare, education, manufacturing, and defense, with public-private partnerships accelerating deployment.
The race is about platforms, not just hardware — The winner will own the ecosystem: OS, app store, content formats, and developer tools. That’s where your 3D Virtual Reader format becomes a strategic asset.
Instant access, no hands required — Smart glasses let users check messages, navigate, take photos, and consume content without pulling out a phone or lifting a finger.
The screen disappears, but everything’s still there — Instead of staring down at a rectangle, users see floating apps, media, and tools layered into their real-world view.
Natural interaction — Eye tracking, voice commands, and subtle gestures replace taps and swipes — making digital interaction feel effortless and intuitive.
Always-on camera and AI assistant — Capture moments instantly, get real-time translations, or ask questions on the fly — all without breaking stride.
No more screen fatigue — Smart glasses reduce the need to stare at bright screens for hours. Information appears when needed, disappears when not.
Perfect for multitasking — Whether cooking, walking, working, or traveling, smart glasses keep users connected without interrupting their flow.
Fashion meets function — With stylish frames from Ray-Ban, XREAL, and others, smart glasses are becoming wearable tech that people actually want to wear.
The next leap in accessibility — For users with mobility, vision, or learning challenges, smart glasses offer hands-free, context-aware assistance that smartphones can’t match.
Spatial content is more immersive — Reading, gaming, and media consumption feel richer when content floats in space, anchored to your environment.
The smartphone plateau is real — Phones haven’t changed much in a decade. Smart glasses offer a new paradigm — ambient computing that’s proactive, not reactive.
The app ecosystem is coming — Just like the iPhone launched a new wave of apps, smart glasses will unlock spatial versions of everything: books, maps, messages, media, and more.
They’ll be everywhere before we notice — Just like Bluetooth earbuds and smartwatches, smart glasses will quietly become part of daily life — until we wonder how we lived without them.
The next leap in personal computing — Just as smartphones replaced desktops for everyday tasks, smart glasses will will be the esential add-on to smartphones by bringing digital content directly into your field of view — hands-free, heads-up, and always on.
A trillion-dollar platform in the making — Analysts project the AR wearables market to exceed $100B by 2030, with entire industries — from media to healthcare to education — being rebuilt around spatial interfaces.
Everyone already wears glasses — As Mark Zuckerberg noted, “There are already 1 to 2 billion people who wear glasses daily. Just like everyone upgraded to smartphones, they’ll upgrade to smart glasses over the next decade”.
AI + AR = ambient computing — Smart glasses will be powered by real-time AI, enabling users to access information, translate languages, navigate, and interact with the world without ever pulling out a device.
A new app economy — Just as the iPhone created the App Store gold rush, smart glasses will unlock a new generation of spatial apps: 3D publishing, holographic messaging, immersive learning, and more.
Natural user interfaces — Eye tracking, voice, and gestures will replace taps and swipes. This shift will make computing more accessible, especially for children, seniors, and people with disabilities.
The screenless revolution — No more looking down at phones. Smart glasses will project screens, documents, and media into your environment — freeing users from physical displays.
Massive investment from tech giants —
Apple: Vision Pro is just the beginning; lightweight AR glasses are in development.
Meta: Billions invested in Ray-Ban Meta smart glasses and Project Orion.
Google: Reviving AR with Project Iris and Android XR.
Samsung, XREAL, Snap, Huawei: All racing to define the category.
Cultural inevitability — Just like smartphones, smart glasses will start as a luxury, then become a necessity. As prices drop and form factors improve, they’ll be as common as earbuds or watches.
A new layer of reality — Smart glasses will blur the line between digital and physical, enabling persistent, shared, and personalized digital environments — from workspaces to entertainment to education.
The next great platform war — Just as iOS and Android battled for mobile dominance, the smart glasses era will ignite a new fight for control over hardware, operating systems, app stores, and content formats — opening massive opportunities for innovation.
From print to pixels to holograms — Began in the 1990s as a magazine publisher, now building a spatial publishing format for smart glasses.
Publisher turned engineer — Self-taught in software engineering, mastering everything from assembly language to GPU rendering to bring the vision to life.
Patented before the market existed — Filed and granted a patent in 2004 for a 3D publication format — long before AR was viable.
Dozens of prototypes across decades — Built and rebuilt models through changing tech eras, adapting to new platforms while preserving the core vision.
Too early for too long — Faced years of skepticism and technical barriers — but never abandoned the idea.
Now the world is catching up — With billions flowing into smart glasses and spatial computing, the timing is finally right.
A format designed to replace scrolling — Rejects the ad-choked, feed-driven web in favor of structured, immersive reading experiences.
Inspired by history, built for the future — From scrolls to bound pages to holographic layouts — this is the next chapter in publishing evolution.
End-to-end ecosystem, not just a viewer — Architected a full pipeline: layout tools, publishing portal, monetization, and reader experience.
Typographic perfection meets spatial UX — Balanced columns, print-like pagination, and responsive layouts — all rendered in 3D space.
A solo mission, now ready for partners — After 25 years of solo development, now seeking strategic collaboration with major AR platforms.
Demo-ready and documented — Every step archived, every prototype preserved — ready to show the full arc from concept to execution.