The global Augmented Reality and Smart Glasses market is experiencing rapid growth, valued at approximately USD 83.65 billion in 2024 and projected to reach USD 599.59 billion by 2030. Experts say that within 5 years, AR headsets and glasses will be common, and in 10 years, ubiquitous.
AR (and VR) are obvious mediums for delivering content. But how will that content be packaged? Scrollable screens floating in mid-air? No! Since the point of AR is to blend in digital objects with the outside world, they must appear to be natural.
Our vision is an interactive 3D graphical interface that mimics a format that everybody is familiar with; books, magazines, newspapers or any type of printed page turning material.
The ultimate goal is digital perfection. An artificial publication that looks and acts like the real thing, appears solid, has sharp and readable text, and stays in its place such as on a desk inside the real-world environment. That means that an AR publication must be dynamically 3 dimensional with fluid movement, perspective, depth and clarity.
Add to this the magical ingredient of AI. The ability to summon any public domain or free content just by asking for it or subscribing to paid material at a simple request. Not just existing published material but also custom content compiled on demand, dynamically formatted and laid out in a page turning format with go-to links within seconds.
At the two ends of the publishing industry spectrum are the publisher and the reader. That means that there needs to be an end-to-end pipeline that facilitates content creation and delivery directly to a targeted audience.
Content layout in a graphical publication does not need new rules. Print media over centuries have already established what works best. The use of margins, columns, headers, footers, page layout, headlines, body copy and page numbering, just to mention a few, are already well known, and specified in countless technical books on producing printed material. A 3D graphical publication is the visible part of this vision, just like a printed book, magazine or newspaper is the physical part to any reader. Readers are not concerned with the complex production process behind what they are reading — that is the business of publishers.
Therefore, a plan to build a new content medium must take into consideration not just what a reader wants but what a publisher needs to package and deliver their content.
Publishers see their role to inform, educate and entertain. The watchword for successful print publishers has always been quality. They had perfected a medium that was based on printed paper but with its inevitable costs of production and delivery.
Along comes the Internet and professional publishers are appalled by some of the things they see. A ‘click and bait’ world driven by immediacy, often lacking fact checking and with frequent typos. True, the Internet has exponentially facilitated the availability of content and reduced costs to a fraction of printed material, but the price has been a massive drop in quality.
From its inception, the World Wide Web has targeted the traditional print media revenue sources of book purchasing, periodical subscriptions and advertisements, and has been very successful. Some print publishers have managed to adapt by adding online content to their portfolio, but many have failed. To take one example, over 2,500 US newspapers shut down between 2005 and 2022 with most of them citing digital competition as the direct cause.
This vision is about enabling a renaissance of professional publishing and restoring it to its former glory — but in the digital world.
The route to that is: if reality can be artificial, then so can paper. If publishers can produce their material without the intendant costs of paper, printing and delivery, and at the same time use their traditional skills to produce high quality content in a format they are experts at, then here is the solution they have been looking for.
True, AR, VR and related technologies are in their infancy. But does anybody doubt that the time is not far off when these devices will become as ubiquitous as smart phones? This concept has a history going back more than 30 years waiting for its time. The time was not wasted. Hundreds of experimental models were built and discarded, and years of research were put into advanced software engineering techniques to overcome the many roadblocks. Dozens of prototypes and working models were built, and a patent was granted nearly 20 years ago.
Until now, the insurmountable roadblock has been the lack of devices and the hardware that drives them. Now we see many AR-VR devices being developed and brought to market by multiple companies. The devices are not yet perfect. Some are too bulky and too expensive, and some lack the screen resolution for digital sharpness. There are also two schools of thought: See-Through AR and Pass-Through AR — one seeing the real world through a lens like spectacles and the other projecting the outside world to a screen inside a headset.
But there is a Holy Grail, and it is not far away. Lightweight affordable AR spectacles with a high screen resolution, digitally connected to smart phones, integrated with AI, with sensors for head movement and haptic gestures for control. The possibilities are endless and exciting.
At last, the time is here to take this vision and turn it into reality. A new publishing medium for both professionals and self-publishers with the potential to reach global audiences in any language, and a way to generate new revenue as well as restoring old revenue sources.
This website details the technical challenges of this vision and how to achieve them. It also takes you through the history of development so far with dozens of pictures and diagrams, as well as the evolution of publishing and why this concept is the natural next step.
Reality made readable — AR publications anchor content in the world so digital pages feel as tangible and stable as paper.
Print instincts, modern medium — Uses centuries‑proven print conventions (columns, margins, typographic hierarchy) in spatial form for instant familiarity.
No more floating scrolls — Fixed, page‑turning layouts preserve narrative flow and reduce distraction compared with infinite feeds.
Pixel-perfect legibility — High‑resolution rendering delivers crisp text and images that read comfortably at arm’s length.
Desk‑anchored reading — Publications stay “on the desk” or “on the wall,” keeping context and orientation as readers move.
Fluid, physical motion — 3D pages have realistic perspective, parallax, and momentum so flipping feels natural and satisfying.
AI at the heart — Integrated AI (Aletheia) finds, compiles, personalizes, and monetizes content on demand.
Instant bespoke books — Ask for a custom publication and get a fully paginated, research‑grade edition in seconds.
Search becomes reading — Queries return ready‑to‑flip publications, not lists of links, turning discovery into consumption.
Publishers keep control — Familiar production rules and metadata pipelines let publishers preserve craft while reducing costs.
End‑to‑end pipeline — From authoring and layout to rights, distribution, and analytics — one coherent workflow for spatial content.
Format that respects IP — Built‑in rights, licensing checks, and micropayment flows protect creators and simplify transactions.
Mass adoption vector — Lightweight, stylish glasses + smartphone tethering + AI assistants make the experience low friction.
Multilingual, localized editions — Automated translation and cultural layout adjustments create region‑specific publications instantly.
Public domain renaissance — Large free libraries are remixed, annotated, and rediscovered as high‑quality spatial editions.
Accessibility amplified — Auto narration, dyslexic‑friendly typography, and tactile cues make reading inclusive by design.
Education transformed — Textbooks become interactive spatial lessons with embedded media, citations, and assessments.
Journalism reborn — Long‑form reporting regains structure, verification, and immersive storytelling in spatial layouts.
New ad models, reader‑friendly — Contextual sponsorships, native promoted editions, and respectful monetization replace intrusive banners.
Offline and field ready — Entire publications can be packaged for offline use in remote, secure, or air‑gapped scenarios.
Modular content blocks — Articles, data visualizations, and media are reusable components that fit any spatial layout.
Interactive citations and sources — Footnotes, source snippets, and primary documents are instantly tappable and viewable in context.
Publisher tooling — AI‑assisted layout, typographic presets, and spatial templates reduce production time and maintain quality.
Reader‑first monetization — Subscriptions, single‑issue purchases, and curated bundles delivered with frictionless payments.
Analytics that tell stories — Engagement heatmaps, page‑turn velocity, and attention metrics guide editorial decisions.
Interoperable formats — Designed to work across Meta, Apple, Samsung, XREAL and emerging OSes via open export and SDKs.
Collaborative editorial flow — Real‑time co‑editing, version history, and rollbacks for teams producing spatial issues.
Trust and provenance — Immutable publication metadata, source chains, and attribution build reader confidence.
Safety and age controls — Built‑in verification, filters, and contextual warnings protect minors and surface scholarly context.
Developer and creator economy — New tooling, templates, and micro‑APIs enable plugins, skins, and spatial applets.
A platform for formats — Not just a viewer: an OS‑agnostic publishing format that becomes the substrate for future experiences.
Renaissance of quality — Restores editorial standards and production craft while dramatically lowering distribution costs.
Timing is perfect — Hardware maturity, AI breakthroughs, and cultural appetite align to make spatial publishing inevitable.
Commercial and cultural impact — New revenue streams, global reach, and richer education and journalism ecosystems follow naturally.
We build for publishers and readers — The medium honors editorial craft while making discovery, purchase, and reading delightfully simple.